Quick Guide
- XP Candy gives 150 XP and Big XP Candy gives 600 XP. Check the selected resources and projected level before Feed. The captured Rainicorn and Flame Princess previews stop at Lv50 and warn that excess XP cannot be used; reduce the selection when you see that warning.
XP Candy gives 150 XP and Big XP Candy gives 600 XP. Check the selected resources and projected level before Feed. The captured Rainicorn and Flame Princess previews stop at Lv50 and warn that excess XP cannot be used; reduce the selection when you see that warning.
On this page
Candy XP and sources
XP Candy is listed as 150 XP per candy, with quests, codes and stage wins as sources. Big XP Candy is 600 XP, with story quests, codes and harder stages listed. Pick the item that matches the amount of XP you intend to spend; check the max-level warning before committing surplus XP.
The daily rewards and quest panel provide additional places to check for candies. The item reference keeps the full descriptions.
Read the feeding preview
The captured Feed screen has 15 heroes selected, a +1,700 XP preview and a projected level 1 → 10 change. The remaining XP reads 125/300. Its candy selections are both zero even though the inventory contains 19 XP Candies and one Big XP Candy; owned quantity and selected quantity are different fields.
The right-hand 160 Damage, 1.21s SPA and 24.6 Range are preview-mode values. The Feed and Cancel buttons are still present. This does not establish a completed consumption or a universal rule that any 15 heroes always grant 1,700 XP.

Lv50 and unused XP
Rainicorn starts this preview at Lv23 with 600/625 XP. Selecting 1 XP Candy and 42 Big XP Candies gives 150 + 42 × 600 = 25,350 XP. The projected target is Lv50, and the warning says 300 XP cannot be used. The right-hand stats still belong to the displayed Lv23 hero, not a confirmed Lv50 result.
The Flame Princess example selects 2 heroes and 36 Big XP Candies, for 22,500 XP and a Lv28 → 50 projection. Its warning says 362 XP cannot be used. This combined selection does not establish the XP value of every duplicate hero. Both examples remain feeding previews, so neither establishes that the selected resources were consumed.
Use the minus controls or deselect heroes to lower the total, then recheck the warning, target level and selected count. Auto Pick is available, but still review its selection before Feed. The 60-item label limits a single selection. These samples show a Lv50 cap for the captured heroes; they do not establish a future cap for every hero or evolved form.
Confirm only the intended selection
Review the selected list, then the target hero, projected level and XP. Remove unwanted selections or choose Cancel before confirming Feed. After confirming in your game, check that the hero’s level/XP and inventory changed as intended. The captured sequence does not show the final receipt.
Feeding changes hero XP. It does not replace stat rerolls, trait rerolls or evolution. The “60 items at once” text belongs to this selection interface; it is not proof of a 60-hero inventory limit.
Sources
Reviewed:
Player screenshot samples; client build unknown.
Player screenshots reviewed 21 October 2026. Client version unknown; costs, rewards and rates are the captured interface values. Evolution and purchase previews are not completed transactions.



