Pick an available source

A first clear is a one-time milestone, while a replay is a separate reward row. The recorded Candy Road and Gumdrop first clears award 150 Gems; the captured selector lists 50-Gem replays. The two run times are samples, not comparable farming benchmarks.

Source / 来源Displayed amount / 数量Condition / 条件
Stage first clear / 关卡首通150 Gems in two receipts / 两次回执First clear / 首次完成
Stage replay / 关卡重打50 Gems in selector / 选择器预览Selected stage / 对应关卡
Quest / 任务25 / 50 / 75 Gems on named tasksComplete the matching objective / 完成对应目标
Daily rewards / 签到500–2,500 Gems by dayCheck streak day / 按连续天数
Player level / 玩家等级1,000 per captured 5-level milestoneReach milestone / 达到档位
RELEASE1,500 Gems in recorded redemptionCurrent availability untested / 当前有效性未重测

Use daily and level rewards separately

Daily Rewards increases its listed Gem bundle through a seven-day streak and resets after a missed day. Player-level rewards list 1,000 Gems every five levels in the captured 5–100 range. One system is a login streak, the other is player progression; neither is a hero-feeding level reward.

The quest panel shows objective-specific amounts and a reset countdown. Read the active objective and claim state instead of assuming all tasks pay Gems.

Player level 5, 10, 15 and 20 reward milestones
Player-level Gem rewards
Seven-day daily login reward schedule with Day 1 ready to claim
Daily Gem rewards

Code rewards and resource use

RELEASE produced 1,500 Gems, fifteen Trait Crystals and five Juice in the recorded redemption. Its present availability was not retested; do not count it as a repeatable source. The summon interface has 50-Gem single and 450-Gem ten-pull displayed prices, subject to the active interface.

If your goal is a Gem-holding title, check its balance requirement before spending; Robux-bought Gems do not count toward that title rule. Shop offers are paid sources and should not be mixed into a free-earned rate calculation.