Quick Guide
- One Candy Road Act 1 result shows Wave 6/6, a 5:23 clear time, 20 lives left, +150 Gems, +1 Trait Crystal and +2 XP Candies under FIRST CLEAR.
- Recorded result: Wave 6/6.
- Time shown: 5:23; 20 lives remained.
- The displayed first-clear rewards are +150 Gems, +1 Trait Crystal and +2 XP Candies.
- No fixed wave-by-wave placement strategy was verified.
The available capture documents one Candy Road first clear. It records the final wave, time, remaining lives and reward screen, but not enough detail to reconstruct a repeatable placement plan for each wave.
On this page
- Act / stage
- Act 1 · Candy Road
- Recorded waves
- 6 / 6
- One clear sample
- 5:23 · 20 lives left
The Recorded Act 1 Result
The result panel is the strongest stage evidence in this package. It shows completion of Wave 6/6, 20 lives remaining and 5:23. The screenshot supports that one run only; it does not establish the usual duration or difficulty for other teams.

Independent First-Run Recordings
The Jake tutorial footage shows card selection, off-road placement prompts, unit upgrades and a Wave 6/6 victory with 20 lives. Its result reads 3:43. The independent Finn recording shows Wave 6/6, 20 lives and 1:30. Both display +150 Gems, +1 Trait Crystal and +2 XP Candies as first-clear rewards, matching the original screenshot’s bundle.
These separate runs corroborate the six-wave result and reward display. Their timers are different samples, not a benchmark or a guaranteed route. The edited footage does not establish every enemy composition or a complete fixed placement plan.
Watch Jake’s tutorial placement and the six-wave result before comparing first-clear rewards.
First-Clear Rewards Shown
The panel labels the reward group FIRST CLEAR and displays +150 Gems, +1 Trait Crystal and +2 XP Candies. Treat these as rewards shown on that first-clear result; the capture does not document repeat-clear payouts. For the trait reroll interface, see the traits guide.
What This Walkthrough Can and Cannot Confirm
The screenshot set does not provide a complete sequence of all six wave spawns, enemy stats, path timing or every unit placement. That means this page reports the known answer without inventing a universal strategy. The beginner guide covers the documented first-run controls, while further stage tactics need additional gameplay evidence.
Continue through Candy Kingdom
The later selector marks Candy Road cleared, its first-clear reward claimed and replay 50 Gems. That supplies a replay preview without changing the recorded first-clear receipt above. The next selected stage is Gumdrop Gauntlet, Normal, ten waves and twenty lives. The Candy Kingdom progression table organizes the later acts.
Frequently Asked Questions
How many waves are in the recorded Candy Road clear?
The results screen shows Wave 6/6.
Does this page give a guaranteed placement route?
No. The evidence records the outcome, not all placements and enemy details across six waves.
Sources
Reviewed:
Screenshot and recorded-video samples; recording dates, client build and all modifiers unknown.
The result is a single player screenshot. It is not a typical clear-time estimate, repeat-clear reward record or complete stage guide. Added gameplay was uploaded 2026-10-16 / 2026-10-20; frames reviewed 2026-10-21. Recording date and client build are unknown.